Hey Lovelies!

It’s Finally Here! The first part of the Four Immortal Siblings Challenge is now up on the channel!

 

Come join us as we explore the new Sims 4 Vampire Game Pack in this new challenge, the Four Immortal Siblings Challenge. The Element Siblings are tasked with spreading Vampire culture outside of Forgotten Hollow. These four were extremely gifted, drawing from the natural world to strengthen their Vampire powers. Each agreed to play their part in ushering in a new age of Vampires. Will they finish their mission or will the demands of the outside world prove to be too much for the siblings?

Rules: https://teacupsimmer.wordpress.com/20…
Element Mansion House Build Part 1: https://youtu.be/oVyNgjVj59g
Element Mansion House Build Part 2: https://youtu.be/2ZdR43zAVJY

Trailer Music: JPB – Defeat The Night (ft. Ashley Apollodor)

Specials thanks to Vihisha Tak’Nai for all the help! Here is a link to her channel!
Youtube: https://www.youtube.com/c/VihishaTakNai

If you have any thoughts about the challenge let me know in the comments below!

Thanks Loves!

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Four Immortal Siblings Challenge!

Hey Lovelies!

fourimmortalsiblings
So the Sims 4 Vampires Game Pack came out on January 24th 2016 and I was so excited I decided to put a spin on a classic challenge so that I could experience everything this pack had to offer. The original challenge is call the Four Immortal Sisters Challenge and here’s a link to the Sims 4 version!  The overall idea was to help four sisters live forever and populate the town with their children. (Sounds devious, right?)vampire

With the inclusion of Vampires I thought this challenge could use some updating!

So I Re-Vamped it (Pun intended 😉 ) to include the most recent packs and updates  while still keeping with the original challenge basic rules.

***Special Shout out to Vihisha Tak’Nai, the creator of the Drifter Challenge, for helping me work out the kinks of this challenge! You Rock Love! Go check her out on twitter  here!***


Trailer:

Disclaimer- I am not the original creator of the 4 Immortal Sisters Challenge

Claimer- I  am the creator of this version of this challenge so…paws off.

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Story:

Deep in the forests past the hustle and bustle of San Myshuno and the quiet suburbia of Willow Creek stands Forgotten Hollow, the last bastion of vampire kind. Aside from the occasional meal, the immortal inhabitants of forgotten hollow had detached themselves from Sim society, and their numbers dwindled severely across the Sim World as less new vampires were turned and less were born into the world.  The Vampiric Council declared a state of emergency and solicited the help of four young siblings to go out into the world beyond forgotten hollow and spread Vampire culture.

These four were extremely gifted, drawing from the natural world to strengthen their Vampire powers. Each agreed to play their part in ushering in a new age of Vampires.

 

Goal: Populate the town of Newcrest with the children of the 4 siblings, turned and born.


Create-A- Sim:

Begin by creating a new game and creating your four vampire siblings based off of the four elements of nature. Water, Fire, Air, and Earth. Because of the new updates to the game regarding gender and pregnancy, your sims can be any gender you want.

 

Roles: *Each sibling has a role in this vampire family, so you may want to keep that in mind when you’re designing them*

The Role of Fire: “Fire is warmth and passion, use your gift to bring new life into the world!”

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Pyra Element- The Fire Sibling in my challenge!

The fire sibling is the sibling who gives birth to and turns all the vampires in the challenge. They are free to go anywhere and interact with anyone. Their job is to find a Sim or Vampire or Alien etc. to have a child with.  They are not allowed to marry and the lovers are not allowed to move in. They may bring one man or woman home each night, and may try for baby once every 24 hours. Additional woohoo that is not trying for a baby (same and opposite sex) may occur as often as desired.

Each time they  meet a sim (for the intention  of having a baby)  a random roll will say whether or not they will attempt to turn them into a vampire after they reach Minor Vampire Status.  As the sibling gains vampire skill the percentage chance that they will attempt to change someone increases.  

Minor Vampire- 12% chance of turning someone

Prime Vampire- 25% chance of turning someone

Master Vampire- 37% chance of turning someone

Grand Master Vampire 50% chance of turning someone

*I use a lot of random generators in this challenge. This system is basically a random choice of 1-100 using https://www.random.org/. If  the number falls into one of the categories then that’s the choice you go with. *

 

For the Turned– because the Fire Sibling is their Sire the turned Sim will require guidance to understand Vampire ways. The Fire Sibling’s lovers will become a lot like children raised in the home where each sibling will provide for their needs, (learning, food, and exercise). After the child sired by the Lover is born and grows into a toddler the lover can no longer reside in the home. By this time they should have a good grasp  of Vampire culture and should need no extra help. (Be a Minor Vampire)

The Fire Sibling will never eat plasma fruit and will always need plasma directly from a Sim.

The skills they are allowed to use and develop are any social skills (Charisma, Comedy, Mischief etc), dancing, singing, vampire lore, and mixology.

Their first powers must be Detect Personality and occult student  and their first weakness must be withered stomach. All future powers are up to the player but it is encouraged to go with powers that match the user’s element and personality.


The Role of Water: “ Water is  cool and nurturing, use your gift to provide for new lives!”

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Calder Element- The Water Sibling of my challenge!

The Water Sibling’s role is to care for the children and fledgling vampires in their family. They cook and clean and take care of all the basic needs in the house.  They are not restricted to the house unless there is a family member below child age.

They can survive on plasma fruit, plasma packs or fresh plasma.

The skills they are allowed to use and develop are Cooking skills, mixology, herbalism,  and vampire lore.

Their first powers must be Cast Hallucination and occult student  and their first weakness must be either withered stomach or guilty drinker. All future powers are up to the player but it is encouraged to go with powers that match the user’s element and personality.


The Role of Air: “Air is within and around us all, use your gift to teach new lives!”

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Zephyr Element- The Air Sibling of my challenge!

The Air Sibling’s role is to be the keeper of knowledge, they are to teach the children and fledglings of the family about vampire lore and about the world beyond their home. When children are at the toddler stage, they are expected to help them learn how to walk and talk and master toddler skills. At Child age the sibling is expected to help children with their homework and provide outlets for them to practice their skills. At teenage age, when vampire powers emerge, the sibling must help the teenager with their homework and teach them how to use their powers wisely. They may NOT spar with the children. They also provide knowledge to the fledgeling vampires the Fire Sibling happens to turn. They may NOT spar with the fledgelings. They are not restricted to the lot  and may leave to go to specific places only, (festivals, concerts, art gallerys, museums, library).

They can survive on plasma fruit and plasma packs, but prefer not to drink fresh plasma.

The skills they are allowed to use and develop are Logic, Writing, Instrument skills (Guitar, Violin, piano, organ etc), Painting,Rocket Science, Vampire Lore, photography, video gaming, programming.

Their first powers must be bat form  and occult student  and their first weakness must be either uncontrollable hissing or guilty drinker. All future powers are up to the player but it is encouraged to go with powers that match the user’s element and personality.


The Role of Earth: “Earth is sturdy and strong, use your gift to protect new lives!”

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Terra Element- The Earth Sibling of my challenge!

The Earth Sibling’s role is to take care of the plasma fruit tree and to teach the children about exercise and fighting. The vampire world is a dangerous place and the children need to learn how to defend themselves. The earth sibling provides training on fitness and Vampire sparring once the children are old enough. They are also in charge of the garden and providing food for the Water sibling  to cook. They also go out into the world to gather fish and frogs to be made into plasma packs for the family. All repairs are done by the Earth Sibling as well.

They are not restricted to the lot.

They prefer only plasma fruit and plasma packs. They never want to drink fresh plasma.

The skills they can use and develop  are Handiness, gardening, fishing, fitness, wellness, and vampire lore.

Their first powers must be eternally welcome  and occult student  and their first weakness must be guilty drinker. All future powers are up to the player but it is encouraged to go with powers that match the user’s element and personality.

 

*NO Sibling is allowed to perform the task of another. For example, Water sibling can’t teach sparring or help with homework*

*Sibling’s can have jobs as long as they don’t conflict with their assigned tasks. For example, Air would be a good writer and Fire would do well in the social media career.*


 

Traits:

The traits below are required for each specific sibling.

Fire– Hates Children, (All other traits are optional)
Aspiration must be Love (Serial Romantic) or Popularity (Friend of the World) or Vampiric (Vampire Family)

Water – Neat (All other traits are optional)
Aspiration must be Food (Master Chef) or Vampiric (Good Vampire)


Air – Genius (All other traits are optional)
Aspiration must be Creativity (Bestselling Author) or Knowledge (Nerd Brain, Renaissance Sim) or  Vampiric (Master Vampire)


Earth – Active( All other traits are optional)-Aspiration must be Athletic (Bodybuilder) or Nature (Angling Ace or Freelance Botanist) or Vampiric (Good Vampire)


Building:

Once the family has been created move them into a pre-made house or empty lot.

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*Above is the house I’m using for my challenge! You can see how I built it on my channel!*

Utilizing lot traits is encouraged, but be mindful of how the traits will impact game play.You can decorate the house as you like. Cheats are allowed for the initial building and buying of items but keep in mind the siblings will have to make enough money to afford the bills on the house.

Each sibling should have their own area.  This can be separate rooms, floors, or even buildings, but they should be decorated with each sibling specifications. At the end of building you need to have $1000 for gameplay.

Required Items: *Anything outside of these  items that are not purely decorative are considered luxuries and must be bought with earned simoleons*

Fire- Double Bed (and/or coffin), fireplace, mirror, bar, music player,  bathroom (sink, toilet, bath OR shower *anything more would be luxury*)

Water- Bed (double or single and/or coffin), kitchen ( stove, fridge, sink, counters) an eating area, (table and chairs),  kids bedrooms (beds  or cribs *start with two rooms and any more rooms have to be bought with earned simoleons*)  bathroom (sink, toilet, bath OR shower *anything more would be luxury*)

Air- study (computer desk, computer chair, computer, bookshelves), bed (double or single and/or coffin),  bathroom (sink, toilet, bath OR shower *anything more would be luxury*), kids learning room,  (toddler toys, kids toys, learning objects, desk and chairs for homework), 1 skill item (easel, instrument etc.)

Earth-  bed (double or single and/or coffin),bathroom (sink, toilet, bath OR shower *anything more would be luxury*), gardening objects (planter boxes/bowl or access to open ground), yoga mat, exercise equipment, (treadmill, punching bag OR total gym *not all of them, just one, all other need to come from earned simoleons*), training area (open area for vampire sparing and power practice)


Children:

Each child’s traits should be randomized using a Sims 4 trait and aspiration randomizer.

http://createarandomsim.com/

For children to be considered functioning members of the Vampiric community before they leave the family home they must reach certain levels in their skills.

Toddler- all skills at least to level 3- Happy Toddler Achievement

Child- An “A” student with a fulfilled Aspiration

Teenager- An “A” Student with at least 3 skills at 3 or higher

Young Adult- Must have reached Minor Vampire Status before moving out.

*Full Sim Young Adults can move out after they age up and get a job*

Even with the new lot traits that come with the Vampire Game Pack there’s still a chance that the Fire Sibling will have a full Sim child.  When this happens, the child should grow up like all the other children in the household but once they reach teen years they must choose which path to go down.

Forcibly Turned by Parent- 10% Chance

Chooses to Stay a Sim – 45% Chance

Chooses to Become a Vampire- 45%Chance

Things that could impact decision-

Good relationship with siblings and Aunts/Uncles  +20% Chance to Become A Vampire

Bad Relationship with siblings and/or Aunts/Uncles -20% Chance to Become A Vampire


Moving Out:

After the children age up and reach young adulthood, they should be given a job that matches their personality and placed in a starter home with the basic necessities for a growing vampire  (or Sim).  Visiting children is encouraged. Multiple children can be placed in one home they just need to have the proper accommodations made available.


Here’s the Hard Part…

If you want to make the game more interesting you can use our weekly events!
Use random.org  and set it for 1-10. *Once the first child reaches toddler age set it for 1-12*

After the first week of play, Every Sunday you do a roll for an event that will set the tone for the game for that week. (For all the events where something is “destroyed” make sure you use the *money* cheat to go back to the original amount you had.)
1.       “How are you doing? Are you getting enough to eat? Don’t forget to floss your fangs!”
Love, Momma and Daddy

-Mom and Dad miss their little fledglings. They sent 500 simoleons for each of you. Use it wisely.
2.       “The Vampire Community Appreciates Your Sacrifice.”
·         The Vampire Counsel are feeling generous, buy one item that costs  from 300 to 700 simoleons
3.       “Fire, Earth, Water, Air! Guardians Unite!”
·         The siblings are really feeling in touch with their elements.  Increase one  core skill for each sibling by one.
4.       “And then one day the Darkness Came for Us…”
·         A dark aura engulfs the house…and it feels AWESOME ! Make all Vampires on the lot Happy.
5.       “No really we appreciate it.”
·         The Vampire Counsel are feeling REALLY generous, buy one item that costs  from 1000 to 1500 simoleons
6.       “Hey! Does anyone know what happened to my stuff?”
·         Distracted by their duties the siblings don’t realize they’ve been robbed! Every sibling loses a  required item.
7.       “I hate nature…”
·         A blight destroys the crop of  plasma fruit the siblings have saved.   Destroy all the plasma fruit plants and keep only enough of the harvested fruit for each member of the family to have one. *if you don’t have any fruit yet then just destroy the plants* (This does not  include recently turned Lovers). Time to start all over….
8.       “This is a stick up!”
·         Actually it’s just the Vampire Council Fee Collector, come to take all of our hard earned simoleons.  Divide your current savings by four and give one part to the collector. Bye Bye Money!
9.       “Can you paint with all the colors of the wind?”
·         No, because there’s so much smog in the air! Thanks to all this modern living the siblings are feeling really out of touch with their elements.  Subtract 1 skill point from  one of the sibling’s  core skills.
10.   “Here Froggy Froggy Froggy…”
·         Looks like all the frogs and fish collected for Plasma packs have escaped! (Don’t ask me how fish escape) Sell all the ones collected and subtract the earned money so you’re back to where you started, minus the critters.
11.   “Look at our little Grandbabies!”
·         Mom and Dad just came over to see the kids and showered them with love and affection. Grandparents are great! Make all the kids happy.
12.    “I don’t wanna grow up!”
·         The kids are feeling the pressure from all of this parental expectation. Why do they have to work so hard? The kids slack off and each lose a skill point from one skill.


Ultimate Goal:

Fill the Sims world with Vampires.

Optional generational aspect:

If never ending gameplay isn’t your thing then once the all the Sibling’s aspirations have been fulfilled then they can move back in four of the children, whom they can teach to be their successors. After the children reach level 6 of the associated skill for each sibling, the original siblings can retire and the mission can continue.


Thank you guys so much for wanting to tryout this challenge! I’m super excited about it.

If you want to check out  my version of it you can  go to http://www.youtube.com/c/TeaCupSimmer

And watch my play-through that will come out on February 1st 2017!

*I will update the challenge as I work out the kinks so be sure to follow me for any updates.*

 

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Dawn of BrightClan! Ep. 16

Deep in the wilderness, clans of cats roam free. These cats live their lives, loving and laughing together. They protect their territories in order to survive. Follow Brightstripe as she carves out her own future in this land of wild cats. Will she be a leader? A healer? Or loyal warrior that protects her clan at all costs? Come be a part of the story!
Challenge Rules:http://modthesims.info/t/527535
If you have any ideas for the series please put them in the comments below.

Thanks!

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Sims 4 Vampires – Review

This was such a Great Review!

Julyvee's Sims Stories

Happy Vampires Day! The new vampire game pack releases tomorrow and I received a free copy of it from EA to review. So I hope I can give you some insights into the pack so you can decide whether you want to buy it.

The splash screen when opening up the Sims 4 vampires for the first time promises amazing vampire creation, supernatural powers, a spooky new world and the joys of the immortal, plasma-sucking life.

To check out how awesome vampire creation is, read my Sims 4 Vampires CAS review.

First, because a lot of people have asked me this: You cannot turn off Vampires in the game options. If you install the pack, you have them. However, the game will only generate very few vampires and they won’t start biting people on their own. So as long as the player doesn’t spread vampirism on purpose your sims…

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Cats Galore!

Hey Lovelies!!

New Episode of Warriors and a new CAS is coming out today! Get Ready!!

 

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Redwaters-Clanless Cats

Redwaters

Appearance:

A dark ginger tom with large ears and bright yellow eyes. Don’t let his size fool you, he can be scrappy.  

 Traits:

Unknown


Current Clan:

Clanless Cats

Age: Unknown

Role: Leader of the Farm Cats

Gender: Male

Personality: Unknown

Fears: Unknown

Goals:

Lifetime Goal– Unknown

Short term Goal– Confront his daughter and his mate

Mate: Leopardtail

Kits: Dawnwind

Names:

Kit- N/A

Apprentice-N/A

Warrior-N/A

Education:

Mentor– N/A

Apprentice– N/A

Kin:

Unknown


History:

Leader of the Farm Cats, respected and feared. He killed one of the cats of farm and as a result the remaining cats think of him as cruel and unforgiving. Because of this his mate and kit left him and he wants more than anything to get them back. What lengths will he go to in order to make them come home ?

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1.8 A Witch Among Sims

 

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The cool night air blew through the trees and a stray black hair tickled Maeve’s nose.

“Achoo!”

She brushed the offending tress aside and went back to her fishing.

Maeve had taken to wearing her hair long and out after it grew so unruly over the past few months. Having very little money for basic necessities left her spending  more simoleons on her construction projects than on her hair.

She didn’t mind though. Maeve felt her new look suited her and was, in a way,  her chance to become someone new and different.  A witch who could found a town and build houses, parks, and stores.

The old Maeve would have balked at such a task.

The new Maeve was excited.

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And she was right to be.

Her first attempt at building was a huge success .

Well…if you considered a small wooden shack a success.  Which she did.

Maeve was extremely pleased with how her makeshift house had turned out. And she was even more excited about how the plants were growing on her lot. After a small (magical) nudge, Maeve had convinced some young trees to take root in her garden. They were quickly followed  by patches of wild flowers  who  snuggled up next to the lilies and snapdragons Maeve planted.

She didn’t have the heart to try and magic them away so they stayed. With a few large rocks that she managed to roll under the trees, Maeve felt her little haven was taking shape nicely.

10-19-16_7-21-58-pm Unfortunately, Maeve’s skills with plants didn’t extend to the bovine variety.

It turns out cowplants were a lot harder to care for than Maeve thought.  She couldn’t bare to get rid of Vina so she gave her a special place right next to the house.

RIP Vina.

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The expansion of Maeve’s garden meant she was always finding bugs on the ground and among the leaves of her plants.

Maybe I can use them in a potion?

Maeve found that without her wand, she could only do basic charms, the kind that children learned, like how to change clothes or clean the dishes with one finger, and she could do enhancement magic.

Enhancement magic was a very basic form of magic but powerful if done right. She could only enhance nature, making something that already exists more than what it is. Maeve’s plants grew faster because she nudged them toward what they already would be in the future.


It dawned on her that maybe her knack for this type of magic was why she was able to turn Sims into Witches.

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She brought the idea up to Aqua the next time she saw her.

“So what do you think?” Maeve asked, interrupting the other woman’s fishing. Aqua had become more somber lately and Maeve hoped her questions might distract the her friend from any melancholy thoughts.

” I don’t know.” She said finally, ” Enhancement magic isn’t something my coven is fluent in.”

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“Wow, there’s finally something I can do that you can’t.” Maeve struck a pose of confidence,  intending to be more teasing than serious.

Aqua’s lips twitched into a half smile. “So how are you going to test your theory, oh great one? You still need to find the right Sim for your coven.”

Maeve had already thought of this and grinned.

“How good are you at dancing?”


 

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“Thanks! See you soon!”

Maeve hung up the phone smiling from ear to ear. Her party guests would be there soon and she needed to get everything ready. Her big idea to get some of the most intriguing Sims in Newcrest to come to her home had Maeve practically glowing.

She hoped she had time to change.

 

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“Hey Maeve! Why is there grass in your hut?”  “Decoration.”

Maeve’s guests arrived much earlier than she expected. Andrea glanced around the room, all smiles.

“Hey, your place looks great! Thanks for the invite.”

Maeve smiled at the other woman, remembering how she’d originally thought Andrea would make a great witch.

“Your Welcome. Would you mind going outside? I don’t think there’s enough room in here for everyone.”

Andrea laughed. “I think I can manage that.”

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Outside the party was in full swing. Sims (and Aqua) danced to the music coming from an old radio Maeve was able to buy for a few spare simoleons.

Sergio seemed to enjoy being the only male in the sea of women

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“Hello Ladies!” “Sergio stop making kissy face at my guests.”

 

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Is this how Sims do it?  1,2, 3…

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All the gathered sims strut their stuff, dancing and getting to know each other by sharing stories about meeting Maeve.

“I was the first person she met in, Newcrest!” Summer boasted.

Andrea rolled her eyes, “Sure.”

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“Why aren’t you dancing?”  Andrea asked, when she noticed a skittish Luna sitting near the dead camp fire.

Luna shrugged,  “It’s weird being the youngest. My dad was in one of his moods so I was able to slip away. I’m not as glamorous as you guys. ”

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Andrea chuckled “I wouldn’t call us glamorous. Except maybe Dina  but that’s just how she is.”

Luna giggled, “She hasn’t sat down once for fear it will ruin her dress.”

“Because silk and wood don’t mix, of course.” Andrea pretended to stick her nose in the air and look down on Luna. The younger sim burst into a fit of laughter.

“Feel better?” she asked once Luna’s laughing fit had calmed.  Luna nodded and Andrea smiled, “See! Maeve wouldn’t have invited you if she didn’t think you would enjoy it.”

11-16-16_12-06-59-am

I wonder if he’ll like me from this angle?

And enjoy it she did. Luna stopped hiding and spent the rest of the party dancing.

With the occasionally giggling at Dina’s desperate attempts to get Sergio’s attention.

11-16-16_12-08-48-amMaeve almost forgot her original intentions for the gathering because of all the fun she was having. Sims really knew how to have fun. (Who knew?)

She immediately glossed over Sergio, who had never jumped out at her as being suited to the craft. Maeve tried to look at all the other Sims but her eyes kept being drawn back to Andrea who smiled brightly at her from across the lawn.

Maybe?

Maeve wasn’t sure but there was something there. Some deeper instinct that compelled her to watch Andrea closer.

11-16-16_12-15-50-am

As the sun began to set the party dialed down and Maeve waved goodbye to her quests.

All but one.

Aqua, who’d taken it upon herself to light the campfire, sat, serene and beautiful like a lake’s surface, staring into the flames.

The fire crackled and snapped against the wood, reminding Aqua too much of a certain sister of hers whose words could burn just as easily as the flame in front of her.

“I’ll decide my fate.” She whispered, mostly to herself and a little bit to the fire.

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And that’s how Maeve found her friend. Aqua could see that her sister witch was full of nervous energy. Maeve’s eyes were bright as she asked, “How do you think it went?”

Aqua smiled, “Perfect.”


Author’s Note:

Sorry it took so long for me to post this guys! I’ve been working on growing my channel so I haven’t written much recently but I’m super excited to get back into it!

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100 Warrior Cats Challenge | Ep. 1| FireStar

Welcome to the 100 Warrior Cats Challenge in Sims 3 CAS. Because I don’t draw cats I decided to do this challenge in Sims 3 Create a Sim. Our first cat is FireStar! Enjoy!

100 WC Challenge List: http://mistdapple.deviantart.com/journal/100-Warrior-Cats-Challenge-324317529

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Episode 14| Bright Red Dawn

Deep in the wilderness, clans of cats roam free. These cats live their lives, loving and laughing together. They protect their territories in order to survive. Follow Brightstripe as she carves out her own future in this land of wild cats. Will she be a leader? A healer? Or loyal warrior that protects her clan at all costs? Come be a part of the story!

Challenge Rules:http://modthesims.info/t/527535
If you have any ideas for the series please put them in the comments below.

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Waiting for Baby

Join Michelle as she embarks on a journey to find a place where she belongs in this Sims 4 Drifter Challenge! After being shunned by her family, Michelle ventures to the desert of Oasis Springs to live out her dreams and find a family to call her own. The journey will be long but she’s ready to take on the world. Come join in the fun!

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